If the fetched item is being stolen, you may be dealing with The Caper. If you have to fetch a lot of items but there's no in-universe character telling you to do it, it's probably a Collection Sidequest. Herding Mission is the variant when you have to corral a group of animals into a pen. 20 Bear Asses is the variant where you have to collect a given number of objects dropped by enemies and is much more popular with developers than players. Novels, episodic shows, and games rely on these as subplots quite frequently.Įxtend this ad infinitum, and you get a Chain of Deals. Sometimes it will provide essential exposition of the plot's backstory which would otherwise be awkward, obvious, or tedious if delivered another way, say by a monologue delivered by an NPC. The people, places, and objects themselves are largely inconsequential - you're just their mail carrier. This is also known as a FedEx quest, since they often consist of little more than receiving an object from an NPC and taking it to a particular person or place or going to a particular place and bringing back an object. Games will often use a Broken Bridge to browbeat you into solving a Fetch Quest even if you should intuitively have more important things to do. Fetching back the coupons is name of the game. Find a key, save a kid lost in the cave, defeat the monster attacking the town, rescue the trapped workers, resolve an Adventure Town's problem. Need to stretch the story out a bit? Time to send The Hero on an errand!Ī Fetch Quest is a subquest of the overreaching plot which must be completed in order to trigger a vital Event Flag.
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